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Example Game Birdies Classic

classic

Game play

One or Two Players/teams can play.
Play 8 balls, 3 game sets.
Balls (8) are launched and roll onto a play-field,
where the balls may roll into a numbered hole (1-25),
counting towards 3-4-5 in a row,
or may roll all the way to the ball return to be played again.
Player inserts a coin (or game play value) and receives starting credits.
If two player, another coin in and Player 1-2 button pressed,
game will announce Two Player.
Each hole number is represented on a display that lights the ball numbers that are in play showing the winning possibilities. Start or reset of the game will rotate the ball dump motor and cycle the lower play-field switch assembly to return the balls.

Play/Start/Enter
Button

Next Level
Play Credits
Button

1-2 Player
Play 10
Button

Menu
Game Options
Button


Game Objectives

Try to maintain your credits while building a game (playing credits) with the highest payout and features you can afford. You can go broke if you use too many credits per game and can not win enough back.
Game sets of 3 (8) ball games per coin in per player,
played as one or two player sets.
Make the top 10 high scores.>


Scoring

The Play button is pressed and a credit(s) is taken from players total.
Each credit played can increase the payout level and/or light a feature.
If maximum payout level and all features are lit (Max Game Level) or
players credits are at zero or bellow minimum bet or after Resetting, game play can begin.
A high game can receive a "Free Game" added to the coin in counter.
Top 10 players are listed and any Players set greater than
10th place will be able to add a name or initials to the
score banners.

Features for Classic

Corners score When feature is lit.
All four Corners score 5 in a row.

Diagonals Score When feature is lit.
Angled rows score 3 and 4 in a row but on the straight card payout.
So if a straight row has been made then a diagonal row does not win credits unless a
larger row has been made.

Diagonals Score Separate When feature is lit.
3 scores as 4, 4 scores as 5 in a row
Angled rows score 3 and 4 in a row
separate from the straight card.
Diagonal rows pay additionally to the straight card payouts.
Diagonals score feature must be lit first.

Roll over Buttons When feature(s) is lit.
Free Numbers
A Number is added to the game if the Left side
and/or Right side button is rolled over with a ball.
This feature can add more ball numbers and more
3-4-5 in a row possibilities to the game.
And/or
Birdies Light Next Letter in BIRDIES
If the left and/or right button has been rolled over.
This feature can add 1 to 2 letters to BIRDIES banner.
If the -S- is lit by rolling over a button the game pays 5 in a row.

Special Pocket When feature is lit.
If the special pocket number is made,
Then after ball 8 the play numbers rotate to a new set and can produce more payouts.